Gamification Reflection

As I read the Gamification Information (see below) I could not help but think of our own children and where my wife and I stood on games as they were growing up. I guess we were late adopters to gaming in our home. We did allowed them to have some rudimentary educational games as they were growing up. (Our oldest was born in 1987.) In the early 90s, we bought a MAC and with it, some basic games like Typing Tutor. Math Blasters was another program we loaded on the computer. The only devices allowed were VTech educational game consoles.

We were adamant they read or play in their first life. Trips were spent talking with one another and discussing books and movies. Finally, in the late 90s we allowed them to use their own money to buy Game Boys. We did not own a home game device until around 2003.

As I read the info-graphic, I wonder if I short-changed my own children. They are healthy, well-adjusted adults who both were/are successful in college and life. Neither are gamers in the true sense of the word; but, both played the college game quite well. Did they lose out because we did not expose them to game play on computers? I am not sure.

I taught at a 9-12 boarding school in Connecticut for student with learning differences from 7/2006 to 8/2008. Differences notwithstanding, I think most people would be attracted to this type of constructivist (gaming) education. The standards seem clear. Obstacles can be overcome as the non-gamer learns the maneuver tools.

As I looked at the graphic, I questioned my own applications. I have taught Theatre for much of my profession. Not clear how I would construct a game model to teach that in a general sense. If I chose Technical Theatre, I could certainly see some applications. At the boarding school, I taught Strategies of Instruction and question how that would fit. I also teach English, so how would that look in a game?

I have not settled on a specific game model yet. I would lean toward Technical Theatre as that seems the most clear from this distance the first week of class. I would like to explore more to refine or change my plans.

<a href=”http://www.knewton.com/gamification-education/”><img src=”http://www.knewton.com/wp-content/uploads/gamification-education.png&#8221; alt=”Gamification Infographic” title=”Gamification Infographic” width=”1000″ /></a>
<p>Created by <a href=”http://www.knewton.com/”>Knewton</a&gt; and <a href=”http://columnfivemedia.com/”>Column Five Media</a></p>

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About "B" Bernheim
“B”, his nickname, returns to the other side of the desk after many years. Graduating from UNC-Charlotte in 1983 with a BA in Education (K-12), he entered active service with the US Army. He began teaching high school upon completion of his tour of duty. B taught Language Arts and Social Studies for one year at the middle school level. English, Composition, Public Speaking, Theater, Forensics, and Technical Theater are among the subjects he has taught in public high school settings. Most recently, he was a Strategies of Instruction teacher, Assistant Dean of Students, dorm parent, girls’ hockey coach and rock climbing instructor at The Forman School in Litchfield, CT. The Forman School is a 9-12 boarding school specifically targeting students who learn differently.

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